
Steve Jobs once said, “we (at Apple Computers) have always been shameless about stealing great ideas. “ A pretty frank statement from a man who is today remembered as a true visionary, albeit one that made more than his share of enemies along the way. He was hardly the only person to make this observation. Picasso himself once said, “A good artist borrows. A great artist steals.” Maybe, but in the world of business people don’t tend to be so honest. There’s just too much money involved.
The man credited with inventing the game Monopoly is Charles Darrow and while yes, the game we know and love today was designed by him, he was none-the-less piggybacking off the fruits of others labor. In 1904 a woman named Elizabeth Magie was awarded a patent for a game she invented called The Landlords Game. The goal was to “obtain as much wealth as possible” and effectively put their opponents out of business. Yet the object of the game was hardly the only similarity to today’s well-known real estate trading game. Like Monopoly it was played on a board with forty spaces and twenty-two properties plus four railroads. Each had a start point where you collected a “salary” each time you crossed it. Each had a “jail” section and a “go to jail” square diagonally across on the top-right corner of the board. Deeds were distributed once a property was purchased and houses could be built on said property.
Clearly this was a forbearer of Monopoly though there was – at least in the mind of its inventor – a far greater purpose behind it. Magie was a harsh critic of free market capitalism and a staunch believer of economist Henry George and his “single tax” philosophy which theorized that all government could be funded by taxing nothing but property. It’s ironic that the very game that came to celebrate capitalism began as a sort of socialist tutorial but in the end people just found the game fun to play. Many also began to create their own versions of the game. One popular variation was called The Fascinating Game of Finance. This was the version that Ruth Hoskins, the Principal of a Quaker school in New Jersey was familiar with. She introduced the game to her fellow teachers and they eventually made their own version, this one with real-estate lots named for streets in nearby Atlantic City. This version of the game caught the attention of a real life Atlantic City hotel manager named Charles Todd and it was he who introduced it to a Germantown, Pennsylvania resident named Charles Darrow, an unemployed man with a gift for woodworking and illustration.
Having been unemployed for three years, Darrow began making his own version of the game he called Monopoly using an oilcloth to make a playing board which was originally circular and later rectangular. A jigsaw was used to make little wooden houses and hotels. Most significantly though were his color-coded properties and illustrations such as the little railroad silhouettes, the “free parking” car and the “go to jail” cop. With it’s distinct artwork Monopoly, unlike it’s many homemade imitators, could actually be copyrighted. Darrow received a copyright in 1933 and began selling his games to friends and then later to stores. Encouraged, he sent copies of the game to both Milton Bradley and Parker Brothers, both of whom turned him down. Parkers found “52 fundamental errors” in the game, not the least of which was that it took too long to play (still an occasional criticism). By the end of the year Darrow had produced 7,500 copies of his game and got them into many of the biggest department stores in Philadelphia. Suddenly Parker Brothers had a change of heart. They bought the rights to the game and began mass-producing it. The game caught on like gangbusters and by Christmas of 1936 it was the most sought after Christmas gift item in the country, ultimately selling 1.8 million copies by years end.
It might seem a little odd that at the height of the Great Depression a game that seemed to celebrate the very speculation that was at least partially to blame for the economic state the country would be so thoroughly embraced. Then again, when one has no money to burn it’s fun to pretend to be rich. Also, compared to more expensive toys Monopoly was a good deal. It was a gift the whole family could enjoy, particularly if they had a limited entertainment budget. Monopoly easily made staying in for the night an enjoyable option. And while a character of Charles Darrow still appeared on the game box it was in 1936 that illustrations were added to the Chance and Community Chest cards featuring a wealthy looking gent wearing a top hat and tails and sporting a handlebar mustache. This was the birth of the Monopoly Man, aka Rich Uncle Penny Bags, aka Mr. Monopoly.
Monopoly has long since become a global phenomenon. A British version was also released in the U.K. in 1936 with the properties renamed after London streets. This version was actually sent to British P.O.W’s during World War II with escape maps, compasses, money and all sorts of supplies hidden within the playing pieces. Over the years countless international versions have been released, localized versions for just about every other major city in the U.S. not to mention a plethora of variations based on such popular entertainment properties such as Star Wars, The Simpsons, The Beatles, Harry Potter and countless others. Yet it’s the original game that we keep coming back to. After all, we all know that Park Place and Boardwalk make the most valuable monopoly, the more railroads you own the more rent you can charge and that sooner or later someone is going to have to advance to St. Charles Place.




